Crusade: Tyrannic War. GAMES WORKSHOP 40-66
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Crusade: Tyrannic War.
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  • Crusade: Tyrannic War.
  • Crusade: Tyrannic War.
  • Crusade: Tyrannic War.

Crusade: Tyrannic War. GAMES WORKSHOP 40-66

Crusade: Tyrannic War book.

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40-66

Data sheet

Pages
184
Range
Warhammer 40.000
Language
Spanish
New

Crusade: Tyrannic War book.

From the dark depths of the Segmentum Pacificus, a new alien threat extends its tendrils towards the Holy Terra itself. Swarming Tyranid invader hordes emerge from the void in incalculable numbers, devouring world after world in their slow but relentless advance towards the Segmentum Solar. Determined to never allow such horrors, the greatest war leaders of the Imperium rush to confront the xenos invasion with a devastating counteroffensive of Phylactery Fleets. However, the Hive Mind possesses infinite cunning and insatiable hunger, and its plans may spell doom for humanity...

This 184-page hardcover book is an expansion for Crusade in Warhammer 40,000, and includes the grim narrative of the Fourth Tyranid War, along with all the rules you need to play narrative games, build and upgrade a Crusade army between games, and run your own campaigns. It also includes the complete Core Rules of Warhammer 40,000.

The Shadow Descends

This extensively detailed background section provides an insight into the brutal conflict between the forces of the Imperium and the Tyranid Hive Mind at the outset of the Fourth Tyranid War, which, if left unchecked, could see Holy Terra itself threatened by the Shadow in the Warp. From the reemergence of the Leviathan Hive Fleet to the desperate siege of the Bastior Subsector and the arrival of the Phylactery Fleets, the story of this apocalyptic xenos war is told through stories, maps, and horrifying illustrations.

Gallery

An impressive gallery of Citadel miniatures painted by the Eavy Metal team, showcasing the forces involved in the Fourth Tyranid War: towering monstrosities, mighty war machines, Imperial heroes, and alien swarms alike. Each stunning diorama includes narrative notes about that conflict and the combatants involved.

Crusade Rules

All the rules you'll need to launch your Citadel miniature army on a Crusade across the stars. Crusade campaigns allow you to track the development of your army between games, earning resources and scars with each victory or defeat, turning green recruits into hardened veterans over many battles.

You'll learn how to gather a Crusade army, track their experience points, purchase requisitions, suffer battle scars, and rank up to earn battle honors.

Tyranid War

A wealth of exciting Crusade rules that will aid you in waging the Fourth Tyranid War on the tabletop, in a two-player campaign setting for any number of players. It includes battle traits, crusade relics, agendas, and crusade blessings, along with a pair of complete upgrade paths for Monsters and those who hunt them, themed around the Tyranid War but usable by any faction.

Game Missions

A set of 15 immersive and thrilling Crusade missions set on the battlefields of Sanctum and beyond, perfect for narrative games and your Tyranid War campaign. Purge or protect gestation sacs as they hatch in the Spawning Fields, fight for a besieged landing pad before a planetary evacuation, and secure supplies as the Hive Mind's shroud grows in power.

Core Rules

The Core Rules of Warhammer 40,000 contain everything you need to know to wage glorious battles in the 41st Millennium. These core rules are used in games of all sizes and styles and provide a foundation for use with other supplements. You'll learn the general principles of Warhammer 40,000, the profiles and attributes used by your miniatures, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find the stratagems and abilities used by all armies, as well as additional rules for elements such as strategic reserves, terrain features, and aircraft.

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